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GlyphViewer application enables a user to create translations from text in images. Basically there are 2 kinds of languages:

  • languages Languages that can be easily recognized by the OCR engine, such as englishEnglish, french Chinese etc... All you will need to do is to select an area, recognize the text and an a translation containing that language will be created. You will be able to edit it to add additional translations in other languages.
  • ancient Ancient languages such as HieroGlyphsAncient Egyptian Hieroglyphs. For these kind of languages the OCR engine might not be that successfullsuccessful, but it will enable you to recognize glyphs in order to group them into words and finally build your translation. Basically this process is structured into 3 parts:
    1. Discover glyphs
    2. Group glyphs into words
    3. Use the found words to create translations

The user will have to use the dialog forms functionality on the right side to apply the above steps. Let's take a quick look on how the application looks with all forms opened:

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Gliffy Diagram
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Tip

At any time you can filter the items shown on the image by using the Image menu to select/deselect any display option in order to show/hide the elements such as glyphs, words or translations. Hiding them will not cause them to be deleted, you can show them later at any time by clicking on their menu option.

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Tip

Glyphs are basically characters that form a language. For a latin Latin language they would be letters, numbers. For ancient Ancient languages, such as hieroglyphs, the would be Hieroglyphs, they are signs in the image such as a bird, hand and so on.

In GlyphViewer application glyphs have a coresponding area, are identified by an area in the image (rectangular, polygon), and they can have have one or more symbols, associated from different languages with a degree of confidence.

A glyph may have more than one symbol because you may not be sure of which one is corect correct (for example for incomplete glyphsor unreadable glyphs in ancient scrolls).

You have the ability to either manually identify glyphs or use an OCR (optical character recognition) method to allow GlyphViewer to identify them for you.

Note

OCR accuracy greatly depends on the image's resolution and how the character distinguashes distinguishes from the background image. So if you will be using this method always check your results.

The easiest way to start building glyphs in your image is to use the 1. Identify Glyphs the Identify Ancient Hieroglyphs option from the 2Glyph Translation Builder menu, or use the buttons on the upper right side. You will need to open 2 dialog forms on the right as seen in the image:

  • language dialog will allow you to automatically recognize glyphs using an OCR technology. All you need to do is select a language you believe the glyphs belong to in 3 then click on the Select Area button.  A rectungular rectangular transparent selection area will apear appear over the image, like the one at 11. You can resize it by draging selecting the borders of the area or move it by dragging it with your mouse across the image. Once you have selected the area containing the glyphs, select the language you believe the glyphs belong to, also from 3, then select an OCR engine in 4 and click Recognize. If glyphs will be identified are identified they will apear appear on your image with surrounded by a bounding box filled with a color based on the confidence level of the identified symbols. If you chose a modern language, such as English, an English translation text will be automatically build and you will be able to edit it.
  • glyph builder dialog will allow you to manually identify a glyph in the image. You will probably want to use it if OCR fails. First at 1 select from the combo box the area to use to create a bounding area around your glyph. You can use either a rectungular rectangular area, Rectangle, or define a polygon using Polygon. After you have chosen the prefered preferred select mode click on the Start Select button also at 1. Then go to the image where the glyph is located and:
    • if you chose Rectangle just click on the image then while holding the left mouse button drag to see the coresponding rectungular corresponding rectangular are forming. When you are done release the mouse left button.
    • if you chose Polygon you will have to click on the image with your mouse to add points to your polygon. You will notice that when you move your mouse that the polygon is being drawn, left click to add a point to it. When you are done double click with your left mouse button to commit the polygon.
    When you finished creating a bounding area around your glyph click on the Add button in 2. This will add the glyph to the image, but it will not add any symbols for your glyph. You will notice that the glyph is drawn with a gray area beacause because of this. You will have to manually add symbols to your glyph by editing the glyph area.

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After discovering some glyphs in the image, either manual or through an OCR engine, and associated some symbols to those glyphs, it's time to start to convert them into words. This is a paid feature of GlyphViewer application, though you will be able to create 30 words if you create a 2glyph2Glyph.comaccount account. More information about this can be found at 1. Becoming a glypher.

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Note

If you did not purchased GlyphViewer, for each word identified a credit will be charged to your account. You can see your remaining credits in your login form. In any case creating a 2glyph2Glyph.com account is required.

Creating translations

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Tip

Clicking on the translation, as seen in 10 will cause a combo box to appear on the upper right corner of the translation . You as well as the translation to be surrounded by a thin border. You can use it to scroll through the different languages it has been translated to.

You can also link or add recognized words to the translation. When you move your mouse over the translation you will see the words and their underlying glyphs becoming highlighted.

A translation can be deleted once you selected it by clicking the Delete key.